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If you want to use HTML5-only version then change the var camera = new Jpeg Camera("#camera"); var snapshot = camera.capture(); snapshot.show(); // Display the snapshot snapshot.upload().done(function(response) ).fail(function(status_code, error_message, response) ); A detailed documentation using in-code comments is maintained for Jpeg Camera and Snapshot classes. Make sure they understand why you want to capture their webcam image and what you're going to do with it.A useful information is whether you're only going to use the image on the client side or if you're going to upload it to some server.

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Some victims have been extremely distressed following this realisation, with tragic consequences.

Beside working without Flash and offering a cleaner, more modern API, Jpeg Camera has some nice, new features.

For convenience these scripts are packaged with Jpeg Camera.

Copy all the files from SWFObject and Canvas-to-Blob are stored in separate files so that you don't have to load them again if you already use them in your project.

If you want to cut down on HTTP requests then there is a concatenated version you can use. There is no "with dependencies" version of this file, so you have to remember to also load Canvas-to-Blob. If you use Ruby on Rails version 3.1 (or higher) then you can use a gem and take advantage of the assets pipeline.

SWFObject and Canvas-to-Blob are stored in separate files so that you don't have to load them again if you already use them in your project.