Srcds server not updating

29-Oct-2017 18:08 by 2 Comments

Srcds server not updating - getdatinganswers com

To fix this I recommend first running the server to determine what ports it uses: (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 0.0.0. 0.0.0.0:* LISTEN - tcp 0 0 127.0.0. 0.0.0.0:* LISTEN - tcp 0 0 0.0.0.015 0.0.0.0:* LISTEN 1393/./srcds_linux tcp 0 0 :::22 :::* LISTEN - tcp 0 0 :: :::* LISTEN - udp 0 0 0.0.0.020 0.0.0.0:* 1393/./srcds_linux udp 0 0 0.0.0.901 0.0.0.0:* 1393/./srcds_linux udp 0 0 0.0.0. 0.0.0.0:* - udp 0 0 0.0.0.005 0.0.0.0:* 1393/./srcds_linux udp 0 0 0.0.0.015 0.0.0.0:* 1393/./srcds_linux The ports listed with the ./srcds_linux name are being used by your server.In this instance port 27015 is using TCP, and ports 26901, 27005, 27015, and 27020 are using UDP.

If you do that, the SRCDS Updater-Patcher will not work. The file you attempted to download is an archive that is part of a set of archives. mordirith as i said on a previous post of mine, don't delete the server.

These ports need to be added to the iptables rules so that the firewall will not block access to incoming traffic.

To add them, first you should find out what is currently in your iptables config. The best practice is to add your account to the sudoers file so that you are somewhat restricted and access will time out.

The following example Debian LSB init script can be used to automatically restart the server. /bin/sh ### BEGIN INIT INFO # Provides: tf2server # Required-Start: $remote_fs # Required-Stop: $remote_fs # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: Team Fortress 2 server # Description: Starts a Team Fortress 2 server ### END INIT INFO NAME="Team Fortress 2" USER="tf2server" SCREENREF="tf2" BINARYPATH="/home/tf2server/hlserver/tf2" BINARYNAME="srcds_run" PIDFILE="tf2server.pid" OPTS="-game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2server/hlserver/ -steamcmd_script /home/tf2server/hlserver/tf2_sv_shutdown_timeout_minutes 5" cd "$BINARYPATH" running() start() stop() case "

If you do that, the SRCDS Updater-Patcher will not work. The file you attempted to download is an archive that is part of a set of archives. mordirith as i said on a previous post of mine, don't delete the server. These ports need to be added to the iptables rules so that the firewall will not block access to incoming traffic.To add them, first you should find out what is currently in your iptables config. The best practice is to add your account to the sudoers file so that you are somewhat restricted and access will time out.The following example Debian LSB init script can be used to automatically restart the server. /bin/sh ### BEGIN INIT INFO # Provides: tf2server # Required-Start: $remote_fs # Required-Stop: $remote_fs # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: Team Fortress 2 server # Description: Starts a Team Fortress 2 server ### END INIT INFO NAME="Team Fortress 2" USER="tf2server" SCREENREF="tf2" BINARYPATH="/home/tf2server/hlserver/tf2" BINARYNAME="srcds_run" PIDFILE="tf2server.pid" OPTS="-game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2server/hlserver/ -steamcmd_script /home/tf2server/hlserver/tf2_sv_shutdown_timeout_minutes 5" cd "$BINARYPATH" running() start() stop() case "$1" in start) start ;; stop) stop ;; restart) stop start ;; status) if running; then echo "The $NAME server is started." else echo "The $NAME server is stopped." fi ;; *) echo "Usage: $0 (start|stop|restart|status)" exit 1 esac exit 0 description "TF2 Server" author "TF2 Wiki" start on runlevel [2345] stop on starting rc RUNLEVEL=[016] pre-start script cd /home/tf2-server/hlserver su -c "screen -dm S tf2 ./srcds_run -game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2-server/hlserver/ -steamcmd_script /home/tf2-server/hlserver/tf2_sv_shutdown_timeout_minutes 5" tf2server while [ -z "$(pidof srcds_linux)" ]; do sleep 1 done end script script while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script post-stop script fuser -k /home/tf2-server/hlserver/tf2/srcds_run while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT on Cent OS 6.4 the default iptables rules has a reject line as the last entry.This will cause all traffic to be rejected if you append (as the above commands recommend).The commands you would like to run (again as root or sudo) are: sudo iptables -I INPUT 5 -p tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 6 -p udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 7 -p udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 8 -p udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 9 -p udp --dport 26901 -m state --state NEW, ESTABLISHED -j ACCEPT sudo service iptables save sudo service iptables restart This will add the new rules above the reject line.

||

If you do that, the SRCDS Updater-Patcher will not work. The file you attempted to download is an archive that is part of a set of archives. mordirith as i said on a previous post of mine, don't delete the server.

These ports need to be added to the iptables rules so that the firewall will not block access to incoming traffic.

To add them, first you should find out what is currently in your iptables config. The best practice is to add your account to the sudoers file so that you are somewhat restricted and access will time out.

The following example Debian LSB init script can be used to automatically restart the server. /bin/sh ### BEGIN INIT INFO # Provides: tf2server # Required-Start: $remote_fs # Required-Stop: $remote_fs # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: Team Fortress 2 server # Description: Starts a Team Fortress 2 server ### END INIT INFO NAME="Team Fortress 2" USER="tf2server" SCREENREF="tf2" BINARYPATH="/home/tf2server/hlserver/tf2" BINARYNAME="srcds_run" PIDFILE="tf2server.pid" OPTS="-game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2server/hlserver/ -steamcmd_script /home/tf2server/hlserver/tf2_sv_shutdown_timeout_minutes 5" cd "$BINARYPATH" running() start() stop() case "$1" in start) start ;; stop) stop ;; restart) stop start ;; status) if running; then echo "The $NAME server is started." else echo "The $NAME server is stopped." fi ;; *) echo "Usage: $0 (start|stop|restart|status)" exit 1 esac exit 0 description "TF2 Server" author "TF2 Wiki" start on runlevel [2345] stop on starting rc RUNLEVEL=[016] pre-start script cd /home/tf2-server/hlserver su -c "screen -dm S tf2 ./srcds_run -game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2-server/hlserver/ -steamcmd_script /home/tf2-server/hlserver/tf2_sv_shutdown_timeout_minutes 5" tf2server while [ -z "$(pidof srcds_linux)" ]; do sleep 1 done end script script while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script post-stop script fuser -k /home/tf2-server/hlserver/tf2/srcds_run while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT on Cent OS 6.4 the default iptables rules has a reject line as the last entry.

This will cause all traffic to be rejected if you append (as the above commands recommend).

The commands you would like to run (again as root or sudo) are: sudo iptables -I INPUT 5 -p tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 6 -p udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 7 -p udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 8 -p udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 9 -p udp --dport 26901 -m state --state NEW, ESTABLISHED -j ACCEPT sudo service iptables save sudo service iptables restart This will add the new rules above the reject line.

" in start) start ;; stop) stop ;; restart) stop start ;; status) if running; then echo "The $NAME server is started." else echo "The $NAME server is stopped." fi ;; *) echo "Usage:

If you look at the commands, they have a section that says "-I INPUT 5,6,7,8,9." This is telling what to make the rule number for this entry.

NOTE: Most modern systems should be able to use systemd (see above) rather than a sysvinit script.

Use these instructions only if you are unable/unwilling to use systemd.

It can be installed via your distribution's package manager.

The server can then be run with: $ screen -m -S tf2.

NOTE: Information about running a server on Windows is often applicable.

(start|stop|restart|status)" exit 1 esac exit 0 description "TF2 Server" author "TF2 Wiki" start on runlevel [2345] stop on starting rc RUNLEVEL=[016] pre-start script cd /home/tf2-server/hlserver su -c "screen -dm S tf2 ./srcds_run -game tf sv_pure 1 maxplayers 32 ip 0.0.0.0 map mvm_decoy -autoupdate -steam_dir /home/tf2-server/hlserver/ -steamcmd_script /home/tf2-server/hlserver/tf2_sv_shutdown_timeout_minutes 5" tf2server while [ -z "$(pidof srcds_linux)" ]; do sleep 1 done end script script while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script post-stop script fuser -k /home/tf2-server/hlserver/tf2/srcds_run while [ -n "$(pidof srcds_linux)" ]; do sleep 1 done end script iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p tcp -m tcp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27016 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27017 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27018 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27019 -m state --state NEW, ESTABLISHED -j ACCEPT && iptables -A INPUT -i venet0 -p udp -m udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT on Cent OS 6.4 the default iptables rules has a reject line as the last entry.

This will cause all traffic to be rejected if you append (as the above commands recommend).

The commands you would like to run (again as root or sudo) are: sudo iptables -I INPUT 5 -p tcp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 6 -p udp --dport 27015 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 7 -p udp --dport 27005 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 8 -p udp --dport 27020 -m state --state NEW, ESTABLISHED -j ACCEPT sudo iptables -I INPUT 9 -p udp --dport 26901 -m state --state NEW, ESTABLISHED -j ACCEPT sudo service iptables save sudo service iptables restart This will add the new rules above the reject line.

If you look at the commands, they have a section that says "-I INPUT 5,6,7,8,9." This is telling what to make the rule number for this entry.

NOTE: Most modern systems should be able to use systemd (see above) rather than a sysvinit script.

Use these instructions only if you are unable/unwilling to use systemd.

It can be installed via your distribution's package manager.

The server can then be run with: $ screen -m -S tf2.

NOTE: Information about running a server on Windows is often applicable.

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